RGB-D Object Tracking
PEOPLE
ABSTRACT
This paper presents a particle filtering approach for 6-DOF object pose tracking using an RGB-D camera. Our particle filter is massively parallelized in a modern GPU so that it exhibits real-time performance even with several thousand particles. Given an a priori 3D mesh model, the proposed approach renders the object model onto texture buffers in the GPU, and the rendered results are directly used by our parallelized likelihood evaluation. Both photometric (colors) and geometric (3D points and surface normals) features are employed to determine the likelihood of each particle with respect to a given RGB-D scene. Our approach is compared with a tracker in the PCL both quantitatively and qualitatively in synthetic and real RGB-D sequences, respectively.
VIDEOS
DATASET
contains 4 synthetic and 2 real RGB-D image sequences which were used in the experiment of the paper "RGB-D Object Tracking: A Particle Filter Approach on GPU". Please cite the following paper if you use this dataset:
@inproceedings{choi13iros_rgbdtracking, title = {{RGB}-D object tracking: {A} particle filter approach on {GPU}}, booktitle = {Intelligent Robots and Systems ({IROS}), 2013 {IEEE}/{RSJ} International Conference on}, author = {Choi, Changhyun and Christensen, Henrik I.}, year = {2013}, pages = {1084--1091}, }Contents
Name | Description |
---|---|
/README.txt | A readme file explains the contents of this dataset |
/ground_truth.zip (0.2 MB) | directory having ground truth motion trajectories for 4 synthetic sequences | /models.zip (1.9 MB) | directory containing mesh models (4 target objects and a kitchen models, all in PLY format) |
seq_synth_kinect_box_kitchen.7z (1.94 GB) | synthetic RGB-D sequence of Kinect Box object |
seq_synth_milk_kitchen.7z (2.28 GB) | synthetic RGB-D sequence of Milk object |
seq_synth_orange_juice_kitchen.7z (2.21 GB) | synthetic RGB-D sequence of Orange Juice object |
seq_synth_tide_kitchen.7z (2.44 GB) | synthetic RGB-D sequence of Tide object |
seq_real_milk_hand.7z (1.22 GB) | real RGB-D sequence of Milk object |
seq_real_tide_hand.7z (1.32 GB) | real RGB-D sequence of Tide object |
PUBLICATIONS
, Henrik I. Christensen, “RGB-D Object Tracking: A Particle Filter Approach on GPU,” in Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Tokyo Big Sight, Japan, 2013. [ pdf ]